Continuing with my experiments for the Compendium using paper crafts, I wanted to try animating with 3D models. To animate something that was flat pack and have it lifting up as if inflating and popping up into shape from the ground. So I went on a hunt for a 3D paper model – thus coming across the tortoise designed by Konica Minolta. It took some time to assemble but the finished tortoise looked great.
But Yumi was not a flat pack, she was made up of separate pieces, so the aim of the experiment changed slightly to experimenting puppetry with Yumi a 3D model and have a story cube inflate into shape instead. This time round the experiment had two subjects or actors if you will, in the scene. So the difficulty here was getting the timing right between the two.
Having spent some time researching about animation techniques for the Compendium, I was nudged to move away from my desk and start experimenting with animation on the other side of the studio. There, I was greeted with a green screen; a roll of thick green paper which Alice had heaved up the many flights of stairs and hung up ready to go. The camera positioned and set in place hooked up to the laptop; this marks the beginning of the animation experiments that I’ve been looking forward to.
My first experiment! ‘Folding paper’. I began by making quick sketches of the key frames with the help of a prototype of the subject to work out its movements. Using stop motion and following my storyboard, this paper will fold itself.This is so much fun!