StoryMaker is a set of 9 playcubes (1 of 3 sets from Outside The Box) that incite the telling of fantastical tales. Roll the three control cubes to decide how to tell your story, what kind of story it should be and where to set it. Then use the six word cubes as your cue to invent a story on the spot. Each set comes flatpacked with a PlayGuide booklet. You can browse all the cubes and the play guide on bookleteer.
Make up stories on your own or with friends. Challenge your storymaking skills with the Genre, Context and Method cubes to suggest what type of story you can tell, what time or place it is set in and how you’re going to tell it. Use the Word cubes to make the game even more fun: choose one set of words to tell you story with, or combine different sets to make up longer stories or more complex games.
Earlier this year we printed up a small edition of the StoryMaker PlayCubes which are now available to purchase. If you’d like a set then please order below or visit our web store for other options.
StoryMaker PlayCubes Set
9 PlayCubes + PlayGuide Booklet
USA/Rest of the World
(inc VAT & p+p)
(inc VAT &p+p)
use PayPal below
Pay with Paypal
Three years ago, not long after Mandy Tang started at Proboscis, we came up with an idea to use the StoryCubes and bookleteer to inspire people to play and invent their own games. We were inspired ourselves by the Love Outdoor Play campaign, which aims to encourage children, and their parents, to play outside more. Over about six months Mandy developed Outside The Box as a side-project within the studio, devising the three games with help from the team and illustrating all the resulting cubes. We frequently got together to test out the game ideas, as well as with friends and eventually with a group of children on a YMCA play scheme. But as the studio got stuck into several large projects, we didn’t get round to completing the whole package until recently.
The result is Outside The Box – a “game engine for your imagination” – designed to inspire you to improvise and play your own games on your own or with others, indoors or outside. It’s made up of 27 cubes, 3 layers of 9 cubes, each layer being a distinct game : Animal Match, Mission Improbable and StoryMaker. Outside The Box has no rules, nothing to win or lose, the cubes simply provide a framework for you to imagine and make up your own games. You can browse through the whole OTB collection of cubes and books on bookleteer, to download and make up at home.
However, 27 large PlayCubes and 7 books is a lot to make yourself, so we’re now planning to manufacture a “first edition” to get them into people’s hands to find out what they do with them. To achieve this we’re running a kickstarter campaign to raise funds – support the project to get your own set in time for Christmas or choose other rewards.
Animal Match starts out as a puzzle – match up the animal halves to complete the pattern. From there you can make it much more fun : mix the cubes up to invent strange creatures; what would you call them? What would they sound like? How might they move?
Mission Improbable is for role-playing. There are 6 characters: Adventurer, Detective, Scientist, Spy, Storyteller and Superhero, each with 9 tasks. Use them to invent your own games, record your successes in the mission log books or take it to another level by designing your own costumes and props.
StoryMaker incites the telling of fantastical tales : Roll the 3 control cubes to decide how to tell your story, what kind it should be and where to set it. Then use the word cubes as your cue to invent a story on the spot.
It is now a year since we launched the short run printing service for Bookleteer our online self publish and print platform. So now seemed like a good time to start a series of posts reflecting on the diverse uses people have found for it. Fredrick Leasge has been doing a series of case studies and interviews over on the Bookleteer Blog with people who have used it. Ive been interested to read how some historical and ethnographic projects that have used this method of publishing for documentation and communication.
Julie Anderson, the Assistant Keeper of Egyptian and Sudanese Antiquities at the British Museum used Bookleteer to create 1000 books in Arabic and English about a 10 year archaeological excavation in Dangeil, Sudan to share the findings with the local community in Sudan.
Following the distribution of the book, teenagers began coming to our door in the village to ask questions about the site / archaeology / their own Sudanese history… connecting with their history as made possible through the booklet. It was astonishing. More surprising was the reaction people had upon receiving a copy. In virtually every single case, they engaged with the Book immediately and began to read it or look through it….The Book has served not only as an educational tool, but has empowered the local community and created a sense of pride and proprietary ownership of the ruins and their history.
Bookleteer was used in the Melanesia Project to record, Porer and Pinbin, indigenous people from Papua New Guinea discussing objects in the British Museum’s ethnographic collection. Bookleteer was used first to create simple notebooks that were printed out on an office printer and handmade. Anthrolologist James Leach used them to note the discussion in both English and Tok Pisin, next to glued in polaroid images, to produce a record that involved “capturing the moment of what we were doing and what we were seeing”.
Once filled in the notebooks were scanned and professionally printed to share with the local community in Papua New Guinea. (who have a subsistence lifestyle without electricity).
“[...] As something to give people, they’re an extremely nice thing. People are very keen. I also took some to an anthropology conference before I went [to Papua New Guinea] and would show them to people and they’d immediately say “Oh, is that for me?” People kind of like them. They’re nice little objects.”
Researcher and community education worker Gillian Cowell has used the books as part of a community project with Greenhill Historical Society:
“I think, for community work, it’s really important that you engage in much more unique and creative and interesting ways as a way of trying to spur some kind of interest and excitement in community work [...] The books are such a lovely way for that to actually fit with that kind of notion.”
If you are interested in finding out about how you could use Bookleteer, come along to one of our day long Pitch Up & Publish Workshops or Get Bookleteering short sessions this summer.
Hi all! We had our first play test for Outside The Box yesterday with the children who were taking part in the play scheme with the YMCA of Central London. We went with them to Lambourne End Centre for Outdoor Learning, where the children will get to take part in various activities including a chance to have a go with the play sets.
Upon arrival I was engulfed by the surrounding greenery, the centre was huge! 54 acres of land; open fields with animals grazing on the grass and various adventure activities built and scattered across the vast fields.
As we walked through the reception area to catch up with the children who were currently having lunch. My attention was immediately swept away from a beautiful blond haired horse which trotted passed; a small carriage trailing behind it with children gleefully cheering as they enjoyed the ride, “I want to go on that” was all I could think of after that.
After lunch the children were split into two groups and thus it was time to set the cubes free onto the grass and just see what happens.
The curious children watched and questioned as Giles placed the play set on the grass, they began picking them up and marvelled at the different drawings and asked who drew them – I felt proud and happy that they really liked them. They’ve ask me how did I draw the images to which I explained very briefly the process.
Then the blank cubes had become like gold, they all became immersed in the idea of making their own cubes and swarmed around trying to overcome the challenge of assembling a cube and immediately attacking the art box soon after. Frantically scooping PVA glue over the grass and dribbling it across each other, they busied away crafting their masterpiece.
There was one girl however, who was more determined to solve the animal set. At first when she couldn’t work it out she claimed the cubes were wrong, so I nudged and gave a clue to which she immediately thought “Ah! so it can also go this way!” she shuffled the cubes and tried again. Eventually she solved the puzzle and huffed “that was hard”.
Then the groups switched over, a trio sprinted across the field and sat down to make a cube. They then began playing with the storytelling set. At first they only picked one word from each face of the cube – which made their stories one sentence long, but after suggesting that they can use all the words from each face, their stories became longer.
One of the girls used the words in order shown, another used the genre cube – but instead of rolling it she preferred to choose the face that she liked and did the same with the word cubes. They competed with each other to tell the best story and started shouting to drown out each other’s story!
(If you would like to listen to some of their funny stories, click on the links below)
Finally the groups reunited to go see the farm animals, indicating the end of the first play testing session. Overall it was a great opportunity to be able to play test with children in a outdoor setting, it gave me an idea of what needs changing and how to set up the next play test. It would have been better to be able to get more children to play with them and to also get some of the boys to give it a go for a fair play test, instead of taking one look at it and tossing it aside for football. I thank the Central YMCA for this opportunity and look forward to more visits in hope that children will like Outside The Box. As for the golden horse that kept trotting passed me numerous times and swaying it’s golden mane as if taunting me…one day..one day..*shakes fists*.
(Drum rolls) Ladies and Gentlemen, I proudly present the finished eBooks!
The eBooks are part of Outside The Box and were created to accompany the play sets, they act as props to help stimulate game play.
I’ve created a total of six eBooks that fit with the role playing set, each eBook corresponds to the six roles available. Once roles have been assigned, players can take their eBooks with them to carry out missions. They can use it to take notes, draw maps, sketch images or even stick things into, they can do whatever they like with these eBooks that will assist their game experience.
But what’s inside you ask? (sniggers). Each book is themed to each role, not just on the cover, but the inside pages too. All pages inside are hand drawn with blank spaces for the player to use, it’s printer friendly and encourages players to freely scribble in them.
The eBooks can also be used for the other play sets too! For example, players can choose an eBook of their choice and use it to play along the story telling game. Or they could use the eBooks to create strange combination animals. (More suggestions available in the Outside The Box Suggestion eBook).
I enjoyed designing and creating the eBooks, it all began with making miniature versions as the initial design. Then making the basic prototype and moving onto finalising details and adding messages to the players. I had a lot of fun making the eBooks, I now hope that players will enjoy the finished product.
It took a bit longer than planned, but the set of cubes for Outside The Box have reached the first prototype stage! (Applauds) It took a lot of energy to meet the deadline but seeing the finished prototype makes all the hard work worthwhile, I am very pleased with the results and hope you all will grow fond of them too! Thank you Giles and Alice for your patience and advice in teaching me the palette decision making process and guiding me in polishing the sets to a finished prototype. Thanks to Radhika and Haz for taking time out to assist in assembling the cubes together and working on the story telling set!
What happens next? (grin) we play with them! The next stage will be to test them out, not just with the team but with our target audience – kids! We’ll be thinking of additional ways to play with them, making observations to check that children understand the content on the cubes and hope they will enjoy playing with them. Our findings in this stage will be taken into consideration when making decisions on the final product.
In August 2010 I was commissioned, by Mid Pennine Arts and Lancaster District Chamber of Commerce, to create a work about Lancaster’s independent traders, As It Comes. Building on my previous work about markets and traders I worked with historian Michael Winstanley and artist Caroline Maclennan to research the trading history of the city and to meet local people, shop keepers and traders.
I’ve been developing my use of drawing as a way to research the character of a place and to create a space for conversation; on my visits I began to draw in traders’ places of work, where we would talk about craft and knowledge; communities and friendships and the relationships they have with commodities, food, and people.
What’s inspired me is their skills, care and connection to local communities and suppliers; whether selling fabric, tailoring a suit, fitting a floor, repairing tools, advising on paint, gutting fish or butchering meat. Though I saw many tools of the trade, its not the physical things that people mention most but knowledge, ability to talk to people, honesty and trust.
I spent time with traders to have conversations, collect audio interviews, make drawings and take photographs which have inspired new works combining traditional embroidery with drawing and digital printing on fabric. Lancashire was once famous for cotton manufacturing. Embroidering in cotton seemed appropriate to capture fragments of conversations about intangible skills, experiential knowledge, an uncertain future and the unique relationships these traders have with their customers.
The project was commissioned to investigate the trading history of Lancaster as well as to use some of the empty shop units in town so some of the work is currently in the windows of 18 New Street until the end of Jan 2011 where after it is planned move to another home.
Mid Penine Arts are offering to post free copies of the Project Publication to the first 20 people to share their thoughts on the project. If you’ve seen the work in Lancaster or been have following the project online it would be great to hear your thoughts. You can post in response to this, or alternatively go to:
There are two publications and a special set of StoryCubes printed using bookleteer.com – you can download the print and make up version, or get in touch if you would like a specially printed version.
You can download print and make up versions of the project publication and StoryCubes here:
As It Comes by Alice Angus
A Lancaster Sketchbook by Caroline Maclennan
eBooks and StoryCubes published on diffusion.org.uk in December 2010 :
Layered – a collaborative eBook produced by the participants of the City As Material : Underside event
Ancient Lights, City Shadows – a collaborative eBook produced by the participants of the City As Material : Skylines event
City As Material : Sonic Geographies – a collaborative eBook produced by the participants of the City As Material : Sonic Geographies event
A handy list of eBooks and StoryCubes published on diffusion.org.uk in November :
Ebb and Flow – a collaborative eBook produced by the participants of the City As Material : river event
Outside The Box is a project inspired by the Love Outdoor Play campaign, which supports the idea of encouraging children to play outdoors. We brainstormed about possible games children could play and creating props to assist their gameplay using Diffusion eBooks and StoryCubes made with bookleteer.
The first idea was a visual game using the StoryCubes, which Karen had blogged a sneak peek of a few weeks back. It was a brain teaser type of game, where one image was spread across two squares – so one face of the cube had 4 halves of an image along each edge of the square. The aim was to match up the top and bottom half together. The puzzle only worked if there was nine squares, any less and it wouldn’t have been challenging enough.
The original set had 4 themes, the first being domestic pets, the second insects and bugs, the third sea creatures and the fourth snakes.
After leaving this set out for members of Proboscis to try and solve, they thought it was humorous mismatching the animal halves together. They came up with many wild combinations such as a mer-dog (top half of a dog and lower half of a fish) which struck the idea of another way to play with this set of cubes – make the sound of the animal on the top half and move like the animal on the bottom half. Keeping this idea in mind, I redeveloped the set by adding different animals which make funny noises or move differently and as a result it made the puzzle easier for a younger age group because it resembled the card game Pairs.
The next set consists of a role playing game, encouraging children to use their imagination and interacting with each other if played in groups. With elements of exploration, this set was most fitting for the Love Outdoor Play campaign. There are six characters to choose from, each occupying one face on each cube with a mission. Just like the first set, this game used a total of nine cubes – meaning each character had a total of nine missions to accomplish. Characters for this set included spy, detective, super hero, storyteller, adventurer and scientist.
The last set is a story telling game, the set of cubes acts as a starting point in telling a story leaving children to fill in the gaps with their imagination. One cube decides the genre of the story, another cube decides the time setting and a third cube decides how the story will be told. Keeping the consistency of using nine cubes in one set, the remaining six cubes consists of words to which the player will use in their story.
At the moment these games are in prototype stage, where the final colour palette is to be decided and the finishing touches to be made and polished. Although I had hoped to have finished the prototypes sooner I guess working on 162 faces was a lot more challenging than I thought (laughs). 120 of the faces were illustrated and the remaining 42 contained words, which the Proboscis team kindly assisted with (thanks everyone!) Nonetheless, I have enjoyed the whole process and think that this project has given the opportunity for team work and I still feel that I have much to learn and look forward to learning more about the different methods used in deciding a colour palette for the final product.
Wow, it’s already time for me to write about my second impressions huh? If you’re wondering, it’s Mandy here! I started in July as a Creative Assistant for Proboscis, it’s been five months already!! Where did all the time go?! (laughs)
It’s been pretty busy during these five months, Giles and Alice have been cracking the whip to keep me busy working (T_T). Just kidding haha. They’ve been great fun, and most generous when offering advice and enlightening me with their knowledge, it always leaves me in awe with the amount of things they know.
Also, there has been more placements on board! Christina and Radhika are such lovely people, they both have a great sense of humour, easy to talk to and are always offering to help when it seems like I have too much going on (laughs). Oh and Moin; our programmer, joined just recently too! As for Haz… he’s been picking on me since day one!! that aside, he offers me assistance and I’ve enjoyed his blog posts and look forward to his future posts. Thanks guys for your help and support!
During the past few months I have been working on various projects. The first being Tangled Threads, then my current project Outside The Box and offering assistance here and there with City As Material.
Throughout these projects I sincerely thank Giles and Alice for trusting me with creating work without any pressure and just allowing me to carry out the projects to the best of my ability whilst offering kind encouragements. I tend to get carried away with trying to perfect everything so I thank you both for your patience and apologise for the delays!
If you remember reading my first impressions, I mentioned the many different assets in the studio either tucked away or on display and wondering about the story behind them… well… I’ve joined in with my own clutter! I’ve made so many Story Cubes I can build a fortress! Soon I’ll have enough to make a draw bridge to go with it (laughs).
It’s been really fun so far and I’ve learnt a great deal from Giles and Alice. I’ll do my best to fulfil my role and create work which others will enjoy! Have a great Christmas everyone!
Yesterday Giles presented bookleteer and the Diffusion eBook & StoryCube formats at the Art of Digital London Salon, “Publishing - The Digital Word and the Arts’. The event (held at the Free Word Centre) was organised and chaired by Simon Worthington of OpenMute, with Caroline Heron and was aimed at Arts Council England RFOs (Regular Funded Organisations) interested in developing digital publishing strategies.
We presented bookleteer alongside Chris Meade of if:book, Ben Terrett of Newspaperclub, Stefan Tobler of And Other Stories as well as Simon himself presenting OpenMute’s Progressive Publishing Service concept. As part of OpenMute’s research they have created a wiki page exploring many digital publishing projects and services.
We are very excited that bookleteer now offers a service for users to order their eBooks professionally printed and bound as A6 saddle-stitched books on high-quality 100% recycled paper in short runs of 50 copies or more. StoryCubes can also be printed on die-cut card in runs of 200 cubes or more.
We are making more test accounts available for people wanting to create their own eBooks and StoryCubes and try out the PPOD service – email us at email@example.com to receive an invite.
Articulating Futures was a 4 day workshop held at Chinmaya Mission Vidyalaya in New Delhi between the 17th – 20th November, 2009. As a collaboration between narrative designer Niharika Hariharan and Proboscis, the workshop investigated how through innovative thinking young students could be mobilized to voice issues that are important to them.
I had the opportunity of working as an intern and project assistant at Proboscis while I was pursuing my Masters at Central Saint Martins, London in 2008-09. Needless to say, the experience at Proboscis was invaluable, giving me important insights into the various processes of design thinking as well as management.
On completing my course, Proboscis offered me a professional development commission. The commission is granted to emerging young artists and designers to help them kick start a project of their own interest giving them an opportunity to showcase their capabilities to the ‘real world’.
Giles Lane and the Proboscis team worked with me through the entire process of my project Articulating Futures right from ideation up until the execution. Proboscis was an important member of the think tank that helped shape this commissioned project. They not only provided me with the required materials to execute the project but also a platform to share and discuss my work with creative practitioners at a global level.
Articulating Futures has been an extremely satisfying project to me as a designer and a thinker. It has allowed me to explore and share my ideas as an emerging professional in the field of art and design. And finally, it has given me the confidence to further pursue, lead and manage projects and ideas. Needless to say these are all desired and necessary skills for a future creative practitioner working in the industry.
Post the completion of my education in London, this Professional Development Commission by Proboscis was an ideal platform for me to progress towards a career in the field of art and design.
I went to the Birmingham Total Place summit last week with the specially commissioned cubes and illustrations Orlagh and I had made for the Early Intervention Project, in response to conversations with parents, carers and workers. They revealed some of the difficulties faced by children and their families and the often very intense frustrations they have in accessing support or working with local services. Proboscis was commissioned through educator and organisational consultant Lesley Cramman, who was facilitating the strand on Early Intervention and we were all driven, in making these, to bring the everyday voices of families, parents and carers into the event. Total Place is a government initiative to look at how a ‘whole area’ approach to public services can lead to better services at less cost.
The event, hosted by BeBirmingham drew a much more varied crowd than I had expected and most people I spoke to expressed real concern and care about their communities and neighbourhoods. However its hard not to be just a little bit skeptical about the ability of Local Government to open up to new ways of thinking and working, despite the obvious commitment, imagination, skills and passions of many of the people I met who work in it. I had some moving and inspiring conversations with a group discussing how to make meaningful connections between the Local Authority and neighbourhoods and how to improve democratic engagement. I hope that the ideas of these people are present in the decisions that come out of Total Place and that the “better services” can lead before the “reduced costs”. I’d love to see staff being allowed to take risks to effect changes and be supported to have more time to talk with and listen to the people and communities they work with and for.
A series of drawings as part of our work on a part of the Total Place initiative in Birmingham. In January and Feburary we were asked to undertake a small commission to produce some StoryCubes for the Total Place summit to provoke conversations about issues to do with childrens’ services, support for young people and parents in Birmingham. We were asked to work on the Early Intervention strand so Orlagh and I went to meet some parents and workers to understand a some of the issues facing them in terms of at how various services and networks come together to support families and children under 10. These drawings are based on the conversations. (Total Place is a new government initiative that looks at how a ‘whole area’ approach to public services can lead to better services).
Over the last year we have been involved in several projects where we’ve aimed to intervene creatively in the planning process, opening up avenues for the voices of individuals and communities to be heard. In this project several quotes and conversations will be represented on the cubes which are to be used to provoke conversations at the Be Birmingham summit will be taking place on 3 February where the main focus will be to generate new ways of thinking and collaboration. Anything to do with children can be an emotive, sometimes inspiring and sometimes heart wrenching area and in the short time we worked on this it was so clear that so many lives are affected by the availability of support, whether intervention becomes interference and how if people are not heard or listened to it can have a huge impact on their lives.
NOW & UPCOMING
Our new web app for creating Diffusion eBooks and StoryCubes was deployed at the end of September and is now in an ‘alpha’ testing phase. A number of people have been invited to help us test the fledgling service and put it through its paces in preparation for a wider public ‘beta’ test next year. Follow our progress on twitter and on the bookleteer blog, or alternatively take part in one of our ‘Pitch Up & Publish’ sessions where you’ll get a free bookleteer test account and help to learn how to make eBooks and StoryCubes.
http://bookleteer.com | http://bookleteer.com/blog | http://twitter.com/bookleteer
bookleter alpha club
Proboscis has launched a supporters’ club offering advance access during the ‘alpha’ phase (up to 5 user accounts, access to APIs, pitch up & publish workshops & a Proboscis artists’ bookwork). Funds raised will go towards development of the bookleteer public beta which we hope to launch in Spring 2010. Alpha Club members will be honoured on the site as founder sponsors, and membership will be exclusive to those who join during the alpha phase. We’re excited that our first two members are DodoLab and Architecture Centre Network.
http://bookleteer.com/blog/2009/10/alpha-club/ | http://bookleteer.com/blog/alpha-club/
arte.mov and Mobilefest, Brazil
Proboscis will be showing a new installation piece as part of the Mobilefest Festival, in Sao Paulo at MIC November 11-17.
Giles Lane will be presenting at the arte.mov festival symposium in Belo Horizonte on November 13th as well as devising a creative project about the city during his stay.
Giles will also be participating in arte.mov’s symposium in Salvador de Bahia on the 17-19th November.
With Our Ears To The Ground
Proboscis has been commissioned by Green Heart Partnership with Hertfordshire County Council to explore peoples ideas about community. The project focuses on four very different types of community in order to get a broad range of opinions across the county: in Watford, Stevenage, rural North Hertfordshire and the commuter areas of Broxbourne. It focuses on finding out the reasons why people get on with each other and feel part of the community and is about developing a better understanding of our communities in order to help Hertfordshire County Council and its partners to plan their work supporting communities over the next few years.
http://withourearstotheground.wordpress.com | http://twitter.com/ears2theground
City As Material Course
Giles Lane is leading a course for students from Vassar College, New York State, USA who are on an international study program in London. It is a co-creative course for students to explore the city, investigate how other artists and creative people have used it as an artistic medium, and devise their own personal creative interventions.
lift @ home’s Hands on Barcelona’s Informational Membrane
Giles was an invited speaker at the Citilab workshop in Barcelona, Spain, October 24:
At the Water’s Edge: Grand River Sketches
Alice Angus’ large format work of drawings and video was installed in Render’s main exhibition space in Waterloo, Canada September 23rd to October 30th. It was accompanied by screenings of Alice’s film Topographies & Tales, made with Joyce Majiski.
Arteleku’s My Map Is Not Your Map
Giles was an invited speaker at the workshop in Donostia-San Sebastian, Spain, September 23-25:
DodoLab PEI, Charlottetown, Canada
Proboscis took part in another DodoLab in August, this time in the province of Prince Edward Island, in Canada’a Atlantic Maritimes. There we helped create and distribute seedbombs at the local Farmer’s Market, design eBooks for questionnaires, research into the Experimental Farm Station and worked on some large-scale drawings.
New Diffusion Titles
The Postcard Places Project by Lisa Hirmer with Laura Knap http://diffusion.org.uk/?p=1602>
In the Shadow of Senate House by Hatherley, McNeile, Downing & Leslie http://diffusion.org.uk/?p=1575
The Rustification of Henry Thomas Brown by Andrew Thomas Hunter http://diffusion.org.uk/?p=1562
DodoLab Wants to Know: What Are The Signs of a Creative City? http://diffusion.org.uk/?p=1352
DodoLab Wants to Know: About Green Space by Lisa Hirmer http://diffusion.org.uk/?p=1347
An A-Z of The Ting: Theatre of Mistakes by Marie-Anne Mancio http://diffusion.org.uk/?p=1327
Ethnographic Notebooks, British Museum Melanesia Project http://diffusion.org.uk/?p=1301
Dodolab Wants To Know http://diffusion.org.uk/?p=1295
The Lunar House ‘Re-enactment’ by Tony White http://diffusion.org.uk/?p=1292
Estado de presencia por Cristina Luna http://diffusion.org.uk/?p=1281
The Octuplet: Story of Our Lives by Babette Wagenvoort http://diffusion.org.uk/?p=1245
Le Corbeau / The Raven by Edgar Allan Poe tr. Stéphane Mallarmé http://diffusion.org.uk/?p=1238
More Diffusion Shareable Notebooks http://diffusion.org.uk/?p=1227
Blakewalking by Tim Wright http://diffusion.org.uk/?p=1223
Sutton Grapevine: Youth Group Storyboard by Alice Angus & Orlagh Woods http://diffusion.org.uk/?p=1217
Starting in October we will be running regular informal evening workshops for people to literally pitch up and publish using bookleteer.com. Initially these will be held at our Clerkenwell Studio for up to 15 participants – all you need is a laptop and some content (text /photos/ drawings etc) you’d like to create and share as eBooks or StoryCubes (shareables). We will provide free user accounts to bookleteer and guide you through the steps of preparing and generating your shareables to share online, via email or as physical publications. Once created you can publish them on your own website or, if appropriate, we can publish them on Diffusion.
Update: The first workshop will be held on October 15th 2009 between 6.30-9pm at the Proboscis Studio.
To reserve a place please email us at diffusion (at) proboscis.org.uk Participants will be asked to make small donation to cover materials (paper/printing ink etc) and refreshments (beer).
Proboscis is very excited to announce bookleteer.com – our forthcoming service for creating eBooks and StoryCubes which uses the latest version of the Diffusion Generator. We are planning a private beta test of the service in early October, with a public version launching in 2010.
Bookleteer will allow individuals and organisations to create personalised eBooks and StoryCubes under their own identity (the front covers of Bookleteer-made eBooks can contain a logo image) and with a cover image to make each publication more distinctive and recognisable. Bookleteer supports all 4 types of eBooks (classic/book ; portrait/landscape) as well as single and double-sided StoryCubes. It will additionally support eBooks created in many other languages and non-Roman alphabets (Hindi, Chinese, Greek, Russian etc) and will enable Right-to-Left eBooks to be created for Right-to-Left languages (Arabic, Urdu etc).
We’ll be developing some pilot projects over the next 6 months to demonstrate Bookleteer’s uses and capabilities, especially around its new API which will allow other websites and systems to call its services to generate eBooks and StoryCubes from external content and datasets.
Dodolab Wants To Know by Dodolab
The Lunar House ‘Re-enactment’ by Tony White
Estado de presencia por Cristina Luna
The Octuplet: Story of Our Lives by Babette Wagenvoort
Le Corbeau / The Raven by Edgar Allan Poe tr. Stéphane Mallarmé
More Diffusion Shareable Notebooks by Giles Lane
Blakewalking by Tim Wright
Sutton Grapevine: Youth Group Storyboard by Alice Angus & Orlagh Woods
NOW & UPCOMING
New Website & Twitter
Proboscis is pleased to announce that we have a new website where we will be posting much more regular updates on projects as well as our creative process. We will continue sending occasional email newsletters, but in future we recommend bookmarking the news page or subscribing to the RSS feed.
Proboscis has been working this spring and summer in Sutton-in-the-Isle on Sutton Grapevine, a story sharing project which will be shown at Sutton Feast Week from the 1st – 5th July at St Andrews Church and around the village. We’ve been exploring various different on and offline processes around local storytelling. We roved around the village gathering and recording stories – both past, present and future; hanging out at the community shop, visiting local clubs and individuals, hosting a storytelling barbecue and a workshop with young people.
Sensory Threads : demo at Dana Centre 23/06/09 & National Physical Lab 02/07/09
We will be giving the first public demo of our Sensory Threads prototype at the Dana Centre on Tuesday June 23rd. The event, Surface Tension, is free to attend (no booking required). Sensory Threads is a new experiment in mobile participatory sensing and sonification – making imperceptible things in our environments tangible and tactile.
We will also be demoing ST at the National Physical Laboratory on Tuesday July 2nd as part of the Wireless Sensing Showcase 2009:
Artemov, Mobilefest and Arteleku
Proboscis has been invited to participate in several festivals and workshops this year – from Mobilefest in Sao Paolo (Brasil) and at the ‘Your Map is Not My Map’ workshop at Arteleku, San Sebastian (Spain) in September, to the Artemov festival in Belo Horizonte (Brasil) in November.
New Cultural Snapshot: Cultivating Research
Sarah Thelwall’s Troubadour Study for the Creator Research Cluster, “Cultivating Research : articulating value in arts and academic collaborations” is now available to download:
Jump In Workshop, The Rookery, London
Proboscis, Sarah Thelwall and Tim Jon (Solar Associates) hosted a one day workshop with about 20 participants from small arts organisations exploring possible routes to, and reasons for, acquiring Independent Research Organisation status. The workshop was the final activity of the Creator Research Cluster (funded by the EPSRC as part of the Digital Economy programme), of which Proboscis was a founder member
Being in Common : Catalogue of Ideas
Proboscis has published a special artists bookwork to accompany our Being in Common commission for Gunpowder Park. The catalogue, a deck of cards, is a playful exploration of ‘common space’ drawing together fragments and ideas from across the project, to be played with, read individually or assembled into narratives and stories making unexpected connections and perspectives. The catalogue is available to buy for £10 (inc. shipping) from our online shop.
StoryCube prices 25% lower than 2008
StoryCube packs are now an average 25% lower than in 2008 – making them an even more delectable a tool for workshops and storytelling projects:
Diffusion Generator – update on progress
As part of our Technology Strategy Board Feasibility Study, we have completely re-engineered the Diffusion Generator. Thanks to our development team (technical advisor Stefan Kueppers and coders Simon Whiteside & Yasir Assam) the new Generator supports offline content creation; landscape as well as portrait eBooks; both long and short edge version of the Diffusion eBook binding; double and single sided StoryCubes; multiple languages (including many non-Roman alphabets); right-to-left languages (Arabic etc); and can accept CSS-styled XHTML as content. We are building a new website to access it this summer and hope to invite individuals and organisations to test it out as the year progresses. Please contact us for more details.
Paralelo, Sao Paulo, Brasil
Proboscis took part in the Paralelo event hosted by the British Council Brasil, MIS-Museum of Image and Sound and Centro Cultural de Sao Paulo. We helped with the event facilitation, running two social mapping workshops and designing a special Paralelo Diffusion eNotebook for participants to capture and share ideas, reflections and information.
New Diffusion Titles
Dope smuggling, LSD, organised crime & the law in 1960s London by Stewart Home – http://diffusion.org.uk/?p=1205
The 36 Stratagems by anonymous – http://diffusion.org.uk/?p=1192
Would be Disciplined by Tony White – http://diffusion.org.uk/?p=1178
iStreetLab by mongrelStreet – http://diffusion.org.uk/?p=1148
Dodolab StoryCube by Giles Lane – http://diffusion.org.uk/?p=1118
Hard Hearted Hannah: Classics from Nowhere by Cartoon de Salvo – http://diffusion.org.uk/?p=1104
Hard Hearted Hannah: the world of the Strange and Bizarre by Cartoon de Salvo – http://diffusion.org.uk/?p=1107
On The Death Of Julia Callan-Thompson by Stewart Home – http://diffusion.org.uk/?p=1083
H2O by Alejandra Canales, Anne Ransquin and Juan F. Salazar - http://diffusion.org.uk/?p=1070
The Anatomy of the Horse by George Stubbs – http://diffusion.org.uk/?p=1062
Measure Once, Cut Twice : a case study of Snout by Frederik Lesage – http://diffusion.org.uk/?p=1054
Bourriaud’s ‘Altermodern’ – an eclectic mix of bullshit and bad taste by Stewart Home – http://diffusion.org.uk/?p=1049
Tweetomes : some epithets on practices of pithy exchange by Giles Lane – http://diffusion.org.uk/?p=1025
The minimal compact by Adam Greenfield – http://diffusion.org.uk/?p=1012
The Tongue Conceals Time by Shae Davidson – http://diffusion.org.uk/?p=1000
Click This? MySpace & the Pornography of Corporately Controlled Virtual Life by Stewart Home – http://diffusion.org.uk/?p=993
For UK customers
StoryPack (inc p+p & VAT)
A – 8 StoryCubes & sticker sheets - £ 5.99
B – 27 StoryCubes & sticker sheets - £ 19.99
C - 64 StoryCubes & sticker sheets - £ 43.99
D - 125 StoryCubes & sticker sheets - £ 74.99
E - 40 StoryCubes & sticker sheets - £ 27.99 (education/classroom pack)
European Union/European Economic Area
StoryPack (inc p+p & VAT)
A – 8 StoryCubes & sticker sheets - £ 7.99
B – 27 StoryCubes & sticker sheets - £ 22.49
C - 64 StoryCubes & sticker sheets - £ 45.99
D - 125 StoryCubes & sticker sheets - £ 78.49
E - 40 StoryCubes & sticker sheets - £ 29.99 (education/classroom pack)
Rest of the World
StoryPack (inc airmail p+p)
A – 8 StoryCubes & sticker sheets - £ 9.99
B – 27 StoryCubes & sticker sheets - £ 24.99
C - 64 StoryCubes & sticker sheets - £ 46.99
D - 125 StoryCubes & sticker sheets - £ 84.99
E - 40 StoryCubes & sticker sheets - £ 30.99 (education/classroom pack)
DodoLab is a collaboration between Render, Proboscis and the Musagetes Foundation – a dynamic and experimental co-creative lab for engaging participants in events and communities to challenge accepted ideas and develop insights into contexts, processes and situations.
The first DodoLab was held in Montréal in May 2009 at the 5th World Environmental Education Congress – a creative intervention in the exhibition hall and out and about in Montréal itself. Led by Andrew Hunter of Render, the DodoLab team created a series of projects engaging the congress delegates in questioning concepts of sustainability and environmental education with a focus on resilience and adaptability. Giles Lane devised and a facilitated a mapping and StoryCube activity engaging several hundred delegates in annotating a world map with their location and connections to other places, and completing a StoryCube about their ideas on sustainability and resilience.
As part of our research for the project, we conducted an anarchaeology of the city and its people and created a series of Impressions to inspire different perspectives on the key themes for workshop participants and project stakeholders.
The Impressions, initially created as a means of conveying a local sense of place to national and international participants, were inspired by the series of ‘Wanderings’ that Proboscis undertook with local people in Peterborough as a means of conveying a local sense of place.
We were inspired by the people of Peterborough and the seeds of the future they showed us that Peterborough already has; the diversity, talent, river, and green spaces, fens and waterways, the history and folklore and the great generous friendliness of people who never turned us away. Our Impressions therefore were about the seeds of Peterborough; visible and invisible, from past and future, for hopes
and concerns. They are about what could be seeded, nurtured and grown and what seeds exist here already to help everyone do that.
The wanderings involved conversations and encounters with over 20 local people of different ages and backgrounds. Proboscis journeyed through townships, villages and city by taxi, train, bus, bike, kayak and on foot to investigate and explore the city and its surrounding landscapes. We gained a richer understanding, through local and grassroots perspectives, of people’s perspectives of what it is like to live in Peterborough and their aspirations for the future. The resulting series of Impressions include short films, audio collage, eBooks, StoryCubes and drawings that can be shared physically and digitally and combined with existing policy material to add new perspective to the visioning process.
- Lines of Mobility Diffusion eBook
- Blocks of Change Diffusion eBook
- Bus Adventures Diffusion eBook
- Underused Assets StoryCubes
- Monsters and Mermaids (8 panel french fold booklet PDF)
- Flows Film
- Perspectives Film
- Voices audio piece
- Briefing Pack Book (PDF)
- Briefing Pack StoryCubes (illustrated by Matt Huynh).