Neighbourhood Ideas Exchange Toolkit

September 16, 2013 by · 28 Comments 

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Last year we collaborated with the Possible Futures Lab of the Information Security Group at Royal Holloway University of London to assist local people in Pallion, Sunderland develop a way to come together and help each other map out the skills, knowledges, resources and capabilities for responding to and effecting change in their community. The outcome of this was the establishment of a regular group of people working out of the community centre Pallion Action Group. As part of our work with them we co-designed a series of simple ‘tools’ that could be used to help them do things like identify problem and solutions and share them online confidently and safely.

The tools use very simple paper-based formats – wall posters, postcards and notebooks – that can either be printed on standard home/office printers or cheaply printed at larger sizes at local copy shops. The notebooks are created with bookleteer and can be downloaded direct : http://bookleteer.com/collection.html?id=9

To make these tools available to anyone for use in their own communities, we have now designed generic versions and collected them into a Neighbourhood Ideas Exchange Toolkit. The toolkit is free to download and everything in it is free to adopt and adapt under a Creative Commons Attribution Non-commercial Share-Alike license.

Download the Neighbourhood Ideas Exchange Toolkit (zipped archive 48Mb)

We would love to hear of anyone’s experiences using or adapting these tools for their own purposes and keen to hear of suggestions for improvements or additions to the toolkit. One of the items we feel is currently missing is some form of simple self-evaluation tool for communities to use to determine how successful (or not) they are in achieving their aims and objectives. We are also working on a special set of StoryCubes designed to help both organisers and communities work through common issues and to devise solutions and activities that help them set up their own Neighbourhood Ideas Exchange.

Where possible (time and resources permitting) we are willing to develop new or customised versions of specific tools, such as the notebooks or worksheets. Please get in touch with us to discuss your ideas or suggestions.

Creative Commons Licence
Neighbourhood Ideas Exchange by Proboscis is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Health, Bones, Teeth, Shells and biomineralisation

December 4, 2012 by · Leave a Comment 

This post is one of several exploring the research and creative processes Giles and I have undertaken for our project Lifestreams, an Art+Tech collaboration with industry partner, Philips R&D in Cambridge as part of Anglia Ruskin University’s Visualise programme.

What I did not yet know – and have been discovering – is just incredible!

Our explorations for Lifestreams initiated further research into bio–mineralisation in animals such as bones and seas-hells. It has opened my eyes – even more widely – into the utter inventiveness of Nature.

I studied architecture and spend several years in design research working on the analysis of morphology and dynamics at urban and architectural scale; e.g. how streets and public spaces and their features are organised and how people move through them – so, naturally, I have an ongoing fascination with patterns large and small, both man made and natural, as inspiration and reference for design ideas.

From this basis and with previous personal explorations into biomimetics many years ago (screen sculpture), I thought that it would be good to connect the idea of lifecharms and our shell concepts with the actual processes of bio–mineralisation as they occur in living systems.

To do this, I would need to have a better understanding of the real thing. Extraordinarily the last 30 years or so can really be seen as a new dawn of human discovery of the nano-scale in nature: Many scientists have been uncovering the most amazing natural phenomena of biological fabrication, self-assembly and material composition at the micro-scale.

Knowledge and research into bio–mineralisation has been of huge area of interest in biophysics, chemistry, medical and biological science. It has opened up new routes in areas such as tissue engineering for bone healing, design and production of prosthetics (i.e. limbs etc) and insights into nano-technologies and materials. For instance, this has helped in identifying bio-ceramics for bone scaffolds that could be used in medical procedures. Research into bio-mineralisation has prompted many innovations and holds a further promise in others fields well beyond medical sciences.

So setting out with virtually no understanding of bio-mineralisation I have come to learn that most living systems – ourselves included – are in fact expert at producing hard mineral deposits by growing them in crystal form. Organisms mix living tissue structures with the creation of a variety of crystalline substructures in very deliberate (and often quite subtly different) ways.

These structures of interlacing soft tissues and crystals of different configurations act as composites which are employed within our bodies to do different things; so you could say that ‘growing’ is more than just about purely organic matter but incorporates and embraces the growing and connecting of crystalline structures in our bodies all the time. We effectively grow our own bio-material composites: we have a variety of patterns in our different tissues that make these crystals assemble in very particular structural ways to – for example – construct bones that act as structural internal support, exoskeletons, teeth, sea-shells, glass-spines, beaks, etc.

Glass Sponge Anchoring Fiber...

The mineral/ crystalline deposits that animals and plants can form vary incredibly and – to my great surprise – have even produced such strange objects such as up to 1 meter long glass rods (spicules)

Venus' Flower Basket (Euplectella aspergillum)
(capable of transmitting light similar to a glass fiber) in certain species of glass sponges

JeremyShaw1
and even metal–composite teeth in molluscs!

Growth really encompasses quite complex interactions within cellular tissues where deeply integrated biological, chemical and physical processes result in layers of both living tissue and hard mineral deposits.

Human and animal bones, animal teeth and seashells alike are chemical compositions that are produced by cell tissue acting as templates and scaffolds. These provide the structure along which biologically controlled mineral deposits are formed. As well as the effect of many different chemical compositions, the patterning of these varies greatly depending on the functions they fulfil and what stresses they are under.

One extraordinary type of bio-mineral composite can be found in the teeth of chitons, a type of mollusc that even incorporates iron; in particular an iron oxide called magnetite which together with the organic components make them three times harder than human teeth.

So what good is this to our project research? Well, we are now exploring these phenomena to design a sculptural piece that will use aspects of this bio-mineral composite growth approach in nature. Our experiments are on the way so watch this space!

Shell drawings

September 25, 2012 by · Leave a Comment 

This post is one of several exploring the research and creative processes Giles and I have undertaken for our project Lifestreams, an Art+Tech collaboration with industry partner, Philips R&D in Cambridge as part of Anglia Ruskin University’s Visualise programme.

I have talked in a previous post on lifecharms to shells about talismanic, engaging and tangible transfigurations of lifestyle and health data in the form of sea shells. I now  needed to explore the real thing. Off I went on another little spree of discovery both on-line and the real world, picking up a variety of ‘snails’ trails if you will.

I had been making some initial sketches of shells whilst looking at some of the mathematical models that have been around for shells (more of this in a later post) and got deeper into the strange and wonderful world of  shell forms to pick p ideas for forms and processes that I could draw on in the making of our own shells.

Aside from producing a large haul of images from various  on-line searches I wanted to make sure I would see a broad variety of the ‘real thing’. So being in London I went on to do take some pictures of ancient and contemporary shells in the wonderful and inspiring  Natural History Museum within its fossil and invertebrate collections.

From these I made a lot of sketches for our life-streams shells so that I could get a deeper taste and sense of the kind of shell shape variations that exist. To me these sketches helped me to gain a clearer more visual understanding of some of the various archetypes and key differences in different shell structures that I came across. It got me to think about routes for the shell modelling process I have been evolving alongside on the computer and the 3d printers.

I had looked at both ancient fossils which had lost any of their external pigmentation as well as contemporary shells that still retained all their wonderful colour and detail. I am continuously amazed at the range and expressiveness of shapes and colours pigmentation of shells that are out there.

 

From lifecharm to shell

September 19, 2012 by · 1 Comment 

This post is one of several exploring the research and creative processes Giles and I have undertaken for our project Lifestreams, an Art+Tech collaboration with industry partner, Philips R&D in Cambridge as part of Anglia Ruskin University’s Visualise programme.

From its beginning our collaboration with Philips R&D had a focus on lifestyle and health as the two key subject areas so they have formed an integral part of our dialogue and explorations. We’ve spent time in our discussions making and reflecting on the cross-connections between the two; how they intersect and influence each other. As our discussions evolved, we became more interested in some of the challenges for expressing and documenting personal and collective lifestyle choices visibly or invisibly affecting personal health and quality of life.

Stimulating personal motivation for change or reinforcement of positive activities through new means of reflection emerged as goal worth exploring further. Our primary purpose has been driven by thinking of ways and means to make lifestyle choices visible as a means for reflection and possible behaviour change.

We debated what the possible scale and scope of factors affecting our lifestyles were that could be points of reflection; what the nature is of the need for both individuals and groups to see and reflect on the impact of their own and collective choices on health, well-being and quality of life. Our enquiry ranged from evolving ways to make visible and re-enforce positive patterns to  ways of making bigger changes to negative patterns. Our aim is to be able to engage people both through individual and collective reflection and debate.

For instance, what could be vehicles for change that have broad reach spanning young and old without requiring great depth of knowledge to ‘read’ complex information? What could be more emotive, accessible, tangible and shareable? That could indeed inspire a visceral and instinctual form of personal and public reflection? What would form could this take?

Our response to these questions was to take totemic objects as emotive points of reference – iconic and tactile tools for ongoing reflection. We began planning to evolve talismans of self-health, personal pieces that could be carried around on a keyring or as jewelery to remind ourselves of what matters to us. The might be like the charms of old, bracelets embellished with objects, tracing key events and people in our lives but extended to become markers for health and quality of life.

From these ideas of the charm we searched for physical forms that could act as personal objects attached to life, as symbols that are already in the public mind. We arrived at the seashell.

Of fly-eye domes and public health data sets

August 8, 2012 by · Leave a Comment 

This post is one of several exploring the research and creative processes Giles and I have undertaken for our project Lifestreams, an Art+Tech collaboration with industry partner, Philips R&D in Cambridge as part of Anglia Ruskin University’s Visualise programme.

As part of our quest to explore making health data tangible we began to research means of experiencing larger volumes of collective health data as a complementary experience to the ‘lifecharms‘ illustrating individual data streams. We imagined these different strands operating in tandem to provide micro and macro perspectives on how we can forge new relationships to health and wellbeing.

The question immediately arose of how we could achieve meaningful translations of complex health data. Our initial solution was to turn public health data (derived from Network of Public Health Observatories) into varied surface expressions on a larger installation work, allowing a degree of participation from direct public interaction to inform manipulations of the public data sets. To achieve this we thought about the production of manipulated stacking surfaces that would aggregate into a communal structure.

Our idea for manifesting this health data was to take each data set, determine its dimensions (i.e. which and how many data ranges does it have, what do they represent? e.g. mortality rates, obesity, etc.) and take each of these to be the driving parameters of a set number of ways to cut, punch, emboss or bend thin sheets of material, either paper, card or metal. We would then create one layer of material for each data dimension, apply the parameter controlled action for it (ie, print, cut, punch, bend; where and by how much) and do this for each of the data dimensions.

For each dataset (by ward or time span) we would end up with a stack of screens which together would define a unique surface or mask that would be specific in both tactile and visual effect. These stacked screens would make up the facets to be collated into a larger physical structure that would evolve out of the geometry of the base shape and be assembled by members of the audience to ‘collectively grow’ the public health data installation piece.

We proposed to use Buckminster Fuller‘s fly-eye dome as the base for a slightly larger than human size dome structure which would rest on a tripod-like support structure under which visitors could move to look up and in. The fly-eye dome is a design variation on Bucky’s earlier geodesic dome structures lending itself well as a projection structure. We planned to use it to present transformed public health datasets which become layered and patterned masks to produce alternating light and shadows from within the dome surface. Each facet, or mask, would be representative of a specific grouping of public health data, either by time interval or by geographic proximity.

Buckminster+Fuller+Geodesic+Dome+Fly+Eye

In thinking about how this would work as an installation, we  came up with two different projection approaches creating two types of experiences:

  1. Outward facing masks with switch-able internal illumination creating projections that are cast on the gallery wall interiors and,
  2. Inward facing masks with with external illumination where the audience steps inside the dome structure manipulating an exterior light source (or  ‘sun’) around the dome structure by hand.

A very attractive benefit of collaborating with Philips is their expertise and product range in professional lighting. In particular, Philips has developed a product series and related technologies called LivingColours which we considered to be a good option for the illumination in our fly-eye domes.

Despite developing this concept quite far, we eventually moved away from it as we felt it didn’t encompass enough of a sense of the living and organic processes which we want to engage people in. In many ways we felt it was moving back towards static data visualisations that are too readily ‘readable’ and which soon cease to have the power to engage people in an ongoing and reflective relationship with how public data can be seen as part of the environment in which we exist.

3rd generation of 3D printed Shells for Visualise

August 2, 2012 by · 1 Comment 

Our third round of shells fresh out of fabrication is here!

I am excited that we now have shells that are more organic and life-like coming through. To drive this additional complexity I’ve been experimenting with mixing the combinations of data and exploring how these generate more ‘organic’ forms as they are fed into different parameters of the growth grammar.

In my last post I described how I’ve developed a bespoke shell model by programming in JAVA with growth grammars which start out with mathematical principles. These project a spiral onto the surface of a cone in 3D for the primary growth curve. Then I begin to tweak and subvert the surface shape as it grows, adjusting the rhythms and patterning of the data to add a degree of interpretation.

This is very interpretive and not hard science; it is not classic data-visualisation or information graphics. I take sets of health and lifestyle data and make deliberate decisions in how I interpret what kind of ‘expression’ they generate. It is highly designed and crafted process which I am evolving to achieve both an aesthetic outcome, but also one where the data plays a key role that may not be transparent or simply ‘readable’ like a graph, but rather becomes emotive.

This is important and different in that we are trying to produce a sense of meaning that is not read through classic symbols but rather through a tactile and visual experience. The tangible form of the shells embodies rhythm, resonance or dissonance; attraction or repulsion.

What we are attempting is not just a ‘transduction’ of health data into physical form, but a transformation of how we develop relationships with that data and what it means for us. The data is captured and transfigured into the physical form of the shells – producing something which is magical, transformative and which cannot be easily read but is heavy with the potential for meaning. The shells become more like talismans than just static instantiations of data.

This is very different to a technique that just takes data and processes it into a visual or physical form. It is not about numbers but about a model of generating shells that are qualitative, meaning producing and change making. It is about how a person could pick up a shell and begin to read their own meanings into it, knowing that it is generated from their own health data. Knowing that the subtle but strange variations in each shell indicate something to be explored in our lifestyles and behaviours.

This third generation of shells are moving further towards acquiring a ‘life’ of their own, becoming objects of meaning in the world. They are shaped by ‘lived constraints’ in the growth model and are getting expressions that go beyond pure mathematics.

I’m now working on a fourth generation of shells, this time using data posted on the internet using social media.

 

2nd generation of 3D printed Shells for Visualise

July 25, 2012 by · Leave a Comment 

I have just come back from the Digital Manufacturing Centre 3D printing lab at UCL where we just had our second round of shells made for us.

This time around you can see shells which are beginning to have some life (or data to be exact) put in to them. They are ‘grown’ by using the health data we have previously collected from the body sensors and data logger which we are beginning to use to evolve different types, shapes and sizes of shell.

We captured the initial data over a week back in May which consisted of blood pressure, step counts, length of sleep, body temperature, exposure to air pollution and alcohol intake. These were gathered to provide a range of values we could use  to make the shells change the way they are evolved over time.

These different dimensions of data are used in our growth model as parameters that influence where and how much the shell grows and in which particular way. Each set of data values contribute to determining how much it grows, how smooth or jagged the surfaces are and whether or not there are other outgrowths. All together this results in a very personalised and specific shape that is unique to each data set.

We are planning to fabricate two further sets of shells, one with more extensive data sets informing the shell growth pattern, and the second experimenting with different data sources. More posts to come!

Our growth model as mentioned before is using variants of ‘parametric design’ via L-Systems and Growth Grammars. Here is a very quick explanation of what these do in principle:

Parametric Design
In a parametric design different numerical values – called parameters – are put into a set of related mathematical formulas or rules. These are able to generate variations of shapes or objects based on different input values. It is for example possible to create a parametric definition of a basic chair that  when combining the height and leg length of a person – can generate a chair with proportions that make it comfortable for that person to sit on. So a parametric design in this case captures the idea of a chair that can be made to fit different bodies – i.e. how many legs the chair has, the way the legs are connected to the seat area, the seat sitting area and the height position of the backrest.

L-Systems
These were invented by a man called Aristid Lindenmayer and are type of formal language that uses sequences of letters that define how something grows over several time periods. They can for example express how a tree expands from its trunk into branches and then into leaves or how a flower’s petals are arranged.

Growth Grammars
These are more complicated variations on L-Systems that have a richer set of features that can be used to describe growth models such as plant models. Growth Grammars are used in not just modelling the structure of plants i.e. how it is put together and its parts but also how it functions and its parts interact with each other.

1st generation of 3D printed Shells for Visualise

July 16, 2012 by · Leave a Comment 

 

After what has been a broad exploratory research and foraging phase into shell morphology and modelling systems for our Visualise project, I have just picked up the first round of 3d printed shells which we had done at the Digital Manufacturing Centre @  UCL. Thanks to Martin and Richard for their assistance with the 3d printing process!

What you see here is a twist on classic plain formula driven generative shells that you may have seen before. We are experimenting with ways of adapting shell formation of our 3d shells based on data capture we have started in previous experiments in lifestyle and health data monitoring. I have been looking into a variety of generative modelling systems anywhere from those originating in the CAD world to those for plant modelling in the bio and agricultural sciences.

Now I have settled on using a growth grammar platform called XL (it builds on ideas of l-systems but with much more flexibility and dynamic rewriting of growth rules). The XL grammar is interesting as its been developed for plant morphological and systemic modelling, allowing the generative growth rules to be switched based on time variant environmental factors throughout growth cycles.

This offers some exciting possibilities of mimicking real-world feedback patterns of environmental constraints on living entities such as plants or other living systems giving rise to different possible ‘expressions’ based on the ‘quality of life’ over time they experience in their environment (e.g. through droughts, wet seasons, sparse or rich nutrition, pollution factors, over-shading, etc.).

The shells you see here are a variations of an evolving shell model that can be infused with our previous and ongoing environmental and personal data capture data sets (e.g. with readings such as daily step-count, blood pressure, sleep pattern regularity) to determine the evolving form.

Look out for further variations on these shells shortly!

Shells for our Visualise commission

May 30, 2012 by · Leave a Comment 

shell math

Some math of seashells

In one of our current (and I feel, pretty exciting) commissioned projects that is part of the Visualise Programme, we are looking at new ways of making accessible interpretations and translations of information in a physical series of objects instead of another classic information visualization.

Various Shell Shapes

Although there are many beautiful data visualisation examples out there, the big challenge they often face is that they are very frequently inaccessible to larger audiences. We are really interested in finding ways of creating something very emotive and tactile, giving a more intuitive insightful access to understanding content such as personal health information which really matters to people. We want to overcome it often being hard to decipher with current approaches and tools without being a health expert.

Gobos & Domes

Some interesting ideas are swirling around and en route I could reconnect with some ‘old friends’ that I got to know while still an architecture student many years ago: I have been revisiting D’Arcy Thompson‘s On Growth and Form and his in depth study of shell formation as an inspiration of how we might produce our own little evolving artefacts out of re-interpreted data spaces.

We have just been in the process of carrying out our own personal health data-capture with some off-the shelf kit (e.g. pedometer, blood-pressure, temperature) as well as environmental sensing via a couple of custom build Arduino data-loggers; the results of which we are now using for  sketching out a variety of generative models for our new artefacts.

Watch this space for our first sketches of growing data!

data logger for Visualise Lifestreams

May 18, 2012 by · 1 Comment 

This week I have been putting together a little Arduino data logger for our current research collaboration with Philips in our Art & Tech commission project.

Arduino, openlog and TGS2620 gas sensor setup with GSR electrodes

We are exploring the translation of health and lifestyle data into new forms of tangible artefacts and for this we revisited mobile data-capture using Arduino boards to inform our early prototypes.

Alongside some Arduino boards we still had in the office I picked up a current crop of useful bits and pieces from Cool Components  and RS  (OpenLog SD logger + TGS2620 gas sensor) to make a quick, small and simple data-logger  for simple capture of volatile gas proximity and  basic galvanic skin response indicating anxiety levels.

TGS2620 gas sensor and openlog logger module

We need to capture long time periods of this sort of data on the move and thus were looking for a non-PC based data-logging set-up we could build ourselves. The Openlog board from Sparkfun is pretty convenient as it hooks up directly to the Arduino and can take micro-flash cards of large sizes so I got some 8GB cards for our logging exercises which will last for some good amount of data-capture time.

The Openlog board is tiny (literally a bit smaller than a 50 pence coin) and pretty straight forward to work with: It just hooks to the Arduino board in soft-serial mode. The galvanic skin response is better to be redone with an op-amp but a rudimentary approach will do for now for initial sketch-testing as we can always improve on the circuit later.

I will post some more feedback when I have played around with it some more.

Resources:

OpenLog

OpenLog github site documentation and code

Arduino Gas detection Fritzing sketch

 

Visualising with Philips R&D

May 11, 2012 by · 1 Comment 

Back in February Proboscis was commissioned by Andy Robinson of Futurecity, with the assistance of Dipak Mistry of Arts & Business Cambridge, to undertake an Art+Tech collaboration with a local industry partner in Cambridge as part of Anglia Ruskin University’s Visualise programme. This strand seeks to engage “leading Cambridge technology companies to collaborate with contemporary artists on the creative use of technology in public life.”

Over the past few months Stefan and I have been meeting with David Walker and Steffen Reymann of Philips R&D (based in the Cambridge Science Park) to establish a creative dialogue. The initial topics for our creative exploration were suggested by Philips based on research subjects being explored in their lab – Near Field Communications and health monitoring technologies. Our discussions quickly began to revolve around personal motivations for monitoring health and lifestyle –

  • Why do people routinely lose abandon using health monitoring technologies?
  • What might inspire new habits that actively involve monitoring?
  • How could we create delightful ways for people to make connections between personal data and Quality of Life?
  • How could we rethink the nature of data collection away from the purely rational towards the realm of the numinous and speculative?

Our initial thinking suggested that perhaps the problem with data collection is that it is often too crude and reductive – trying to make impossibly simple connections between phenomena in a complex system. Data visualisations are often barely more than pretty graphs – but our lives, our environments and the ways we live are so much more than that. How might we make tangible souvenirs from the data generated by our bodies and habits that could help us discern the longer term, harder to perceive patterns?

As our discussions have continued we have begun to explore how we might generate talismanic objects – lifecharms – from personal monitoring data using 3D fabbing. Things which could act as everyday reminders about patterns the data suggests, which are at once both formed of the data and yet do not offer literal readings of the data. Objects which are allusive, interpretative and perceptible, but still mysterious. What would it feel like to have an object in one’s pocket that was generated from data gleaned from one’s own body and behaviours? How might this help us maintain a peripheral awareness of the things we eat, how much we exercise, our general state of happiness and perceive the subtle changes and shifts over time?

Stefan is writing elsewhere how we have been inspired by shells – excretions produced by creatures that tell (in a non-literal way) the story of the creature’s life – what minerals it ingested, what environmental factors affected it. For the lifecharms we’re experimenting with using personal data to drive 3D morphogenetic algorithms that can generate unique shell-like forms which we’ll then render into tangible souvenirs.

As a more macro counterpoint to the micro of the personal lifecharms we have also been considering how local public health data could be translated into forms which could be experienced as a group in a  public setting – we’re investigating making a ‘fly eye’ geodesic dome with a light source to throw light upon the patterns in the data.

We’ll be continuing our discussions with Philips for another 3 months or so, gathering some test data (from ourselves) then making some prototypes and maquettes of our ideas for an event in Cambridge in the Autumn where we’ll present our work.