Reflecting on our years as an RFO

March 30, 2012 by · Comments Off on Reflecting on our years as an RFO 

Today was the last working day of our 2011-12 financial year and, as such, Proboscis’ last day as an Arts Council England Regularly Funded Organisation. What has this meant to us and what will our future trajectory be? As we near Proboscis’ 18th anniversary in June (with a by no means certain path ahead) I feel I should mark this moment of transition in some way – pausing to reflect back on what being an RFO meant to us and how we mean to forge ahead.

Becoming an RFO in 2004 was a key transformation point for Proboscis, allowing us to concentrate on developing our programme in a way we hadn’t had the resources to do before. Specifically it allowed us to engage in longer term developments, such as working in research and social engagement as well as enabling us to cashflow projects where the funding was paid in arrears (such as Technology Strategy Board funds etc). Our attitude to being an RFO was that it provided us with leverage to explore areas and partnerships where artistic practice were not mainstream, where we could slowly build relationships and nurture opportunities to work in other fields than traditional art contexts. To this end, we were able to become recognised by the UK Research Councils as an Independent Research Organisation (the only artist-led organisation to do so), to win funding from diverse sources such as the Ministry of Justice, the Technology Strategy Board and Horizon Digital Economy Research Institute and to create international partnerships that took us to work in Australia, Japan, Brazil and Canada. We were able to support seven young people into creative careers (two of whom are still with us) through our participation in the Future Jobs Fund programme. It also enabled us to develop a specific kind of collaborative practice with partners (such as universities) who were unused to collaboration (being more used to commissioning or consulting) – enabling us to be treated as a peer, not a sub-contractor.

Regular funding provided us with the resources to invest time and energy into smaller projects that were less likely to win funding on their own, but were crucial to developing our presence in critical and creative spheres – such as our 10 year programme of commissions for various series of Diffusion eBooks and the early experiments with the Diffusion Generator, a precursor to our self-publishing platform, bookleteer. The recent experiments with digital fabric printing have also benefitted from being able to take a longer view over what was originally a solution for a single project.

Times change and perhaps we are measured by our ability to respond to them. Over the past year we have been attempting to give Proboscis a new sense of direction – welcoming Gary Stewart and Stefan Kueppers into the fold as key creative associates. We’ve mapped out a new core conceptual theme, Public Goods, and several strands of practice and research that we’re currently exploring through projects and experiments. New partnerships have also begun to emerge with, for instance, Headway East London, Royal Holloway’s Information Security Group and Philips R&D (our collaborator in the Art + Tech Commission for ARU’s Visualise programme) as well as older ones being re-affirmed.

What does it mean for us to no longer receive regular funding? For sure it means a drop in immediate and reliable income and less short term flexibility to ‘follow our noses’ as to where interesting creative opportunities may lie in less familiar contexts without seeking funding first. It means we are having to work even harder and look wider than before to locate the kinds of funded and resourced opportunities that will cover the costs of running a studio and paying our team of creative practitioners. We are by no means sure that in the current economic climate we will be able to achieve the level of new investment that Proboscis needs to grow through this change, or how long it might take us. No doubt we will have to adopt a more elastic approach to our own infrastructure and working practices.

But what all this is making clear is that the reason Proboscis will endure, persevere and find new pastures is that it is not driven purely by business goals, by financial ambition or a career path, but by artistic vision, passion, compassion and the desire to learn from others by working with them, sharing what we have discovered along the way. I cannot divine the shape that Proboscis will take on in a year or two or more’s time, but the threads of imagination, exploration and experimentation that we are weaving will certainly continue to be woven howsoever we can.

Defining Public Goods: Places to Meet and Hang Out

March 29, 2012 by · Comments Off on Defining Public Goods: Places to Meet and Hang Out 

Continuing my exploration into public goods for the Compendium I thought about public spaces; parks, the town square, spaces that doesn’t require a fee to access. In these spaces, we often see people walking around, hanging about, waiting for someone, conversing with each other, and so on; and then it hit me – places to meet and hang out can be considered as a public good. These could be conventional spaces such as the park or places that encourage socialising like a cafe, but there are also informal spaces; ones that are not dictated.

An example of an informal space brings me back to my university days; every weekend when I had to go to the main high street to buy food for my deprived fridge, I would have to walk through the town square where flocks of teenagers would hang out, spreading across the flights of stairs and having to dodge the dangerous skater boys practicing stunts from one side to the other. It was the same every weekend without fail.

Visual mind map about places to meet up and hang out.

Programmable Matter By Folding

March 26, 2012 by · Comments Off on Programmable Matter By Folding 

Not quite the paper theme but still folding! This was a video clip I had seen a few years back, and it was my current research for the Compendium that reminded me of the video.

A demonstration created by the Pentagon research scientists; of a tiny robot as thin as a piece of paper covered with predefined folds. It wasn’t quite origami but using algorithms the tiny robot folds itself into the shape of a boat and then a paper plane. Quite amazing huh? I am not confident enough to go into robotics just yet, but for now I think I’ll stick to paper craft.


Animation Experiment #3 – The Tortoise and the Cube

March 23, 2012 by · Comments Off on Animation Experiment #3 – The Tortoise and the Cube 

Continuing with my experiments for the Compendium using paper crafts, I wanted to try animating with 3D models. To animate something that was flat pack and have it lifting up as if inflating and popping up into shape from the ground. So I went on a hunt for a 3D paper model – thus coming across the tortoise designed by Konica Minolta. It took some time to assemble but the finished tortoise looked great.

I named the studio's new pet, Yumi.

But Yumi was not a flat pack, she was made up of separate pieces, so the aim of the experiment changed slightly to experimenting puppetry with Yumi a 3D model and have a story cube inflate into shape instead. This time round the experiment had two subjects or actors if you will, in the scene. So the difficulty here was getting the timing right between the two.

Screen captures of Yumi walking around the cube as it folds itself.

Mapping Perception Redux

March 20, 2012 by · Comments Off on Mapping Perception Redux 

Ten years ago, in 2002, we completed a major 5 year collaboration between myself, filmmaker and artist Andrew Kötting and the neurologist Dr Mark Lythgoe. The project, Mapping Perception, had been an extraordinary journey for us exploring the membrane between our perceptions of ability and disability, through the prism of impaired brain function. Andrew’s daughter, Eden, who was born with a congenital syndrome called Joubert’s (which causes the cerebellum to remain underdeveloped) was both the inspiration for this project and its heart. For the project we produced a major site-specific installation, a 35mm 37 minute film and a publication and CD-Rom.

On Monday 19th March the BFI is to release a new DVD (which includes the Mapping Perception film as a special feature) of Andrew’s latest film, This Our Still Life – a portrait of Eden now grown into a young woman. We’re really excited that MP is present on the DVD as it will mean a whole new audience for the work and are teaming up with the BFI to provide 50 free copies of the Mapping Perception Book & CD-Rom for people ordering the DVD (more details / link to come).

Turntable Hack

March 19, 2012 by · Comments Off on Turntable Hack 

The other week Alice and Mandy started evolving ideas around the use of Zoetropes. Mandy produced some wonderful origami birds and Alice sketched out a series of cardboard mock-ups on a wooden ‘cheese board’ turning platter. These worked nicely for some very initial sketches but would not allow filming well and the rotation speed would vary.

Alice found some great turntable hacks for Zoetrope out on the web that got us thinking: Our Zoetrope experiments needed more control and flexibility in the electronic and mechanical design aspects so rotation speed could be controlled more precisely in future design iterations.

The hacked turntable ensemble

 

 

 

 

 

 

 

 

 

 

Ok: The Public Goods Lab (i.e. myself and the kit…) got involved in its technical capacity to support this. Alice brought in her old Technics turntable and I had a go at making our own motor driven Zoetrope as a hack from it: As it turned out with her turntable the real issue was that it it did not allow placing arbitrary size objects on the platter as the Technics model was designed as a slide-out chassis so we needed to do something with it before we could use it for Zoetrope testing.

I got onto disassembling the chassis getting the rotating platter out of it with its motor. The electronics were so tied to the chassis that I decided to just fix a stepper motor on the side of the platter base and made a little Arduino controller and breadboard motor driver circuit to go with it. The driver circuit is just suing a ULN2003A chip for a quick and simple test ( That chip is a multi-transistor package so I did not have to roll my own H-bridge).

I first used a unipolar stepper  [4 connections] but the circuit [I used this post from eLABZ blog ] was getting a bit hot with a floating voltage across the driver chip so I ended up reverting to a bi-polar stepper motor (still using the same circuit as above but dropping the floating voltage and this works just fine without the driver chip overheating. There are two poer supplies, one driving 5V for the Arduino board and another 12V supply for the stepper motor driver. Both were taken from an old hard disk power supply and wired into a breadboard. The circuit used has a tow small switches that let you change the stepper direction which is a nice convenience.

Arduino + Stepper driver electronics

 

 

More code hints for Arduino stepper control see the

introductory Arduino stepper control tutorials

 

 

 

 

 

 

The code can be tuned to change the speed of the stepper a little bit but this could alaso be extended with more control buttons in the circuit which we may do if we really need it.

 

Heading Back to Burton Bradstock

March 16, 2012 by · Comments Off on Heading Back to Burton Bradstock 

Since November we have been doing a lot of background research for Storyweir our commission to explore the relationship between the human story and physical geology at Hive Beach on the Jurassic Coast, working with local people, geologists, Human geographers at the University of Exeter the Hive Beach Cafe and the National Trust.

It is a place of many intersecting narratives of sea, land, farming, fishing, industry (the area was a flax, rope and net producer for several hundred years) and geology; which are all woven together amongst narratives of time. A walk on Hive beach takes you from the deep unimaginable time of geology to human time and through many cycles of tides, seasons, and patterns of life.

This month I head back to local village Burton Bradstock to spend a bit of time out and about again talking to people involved in geology and fossil hunting as well as people living and working in the area.  I’m really interested in how the  human ‘data’ that forms the aura of the place  (stories, experiences, local knowledge) sits next to or can merge with scientific data and analysis.

We will be there from the 22 – 24 March and weather permitting will be on Hive Beach from 11.30am to 2.30pm on the 24th March offering a cup of tea  in exchange for peoples experiences of the area so if you are in the area please come and join us.

 

Image: Strata in the Burton Sandstone Cliffs – an example of the distinctive layered geology of the cliffs which contain many fossils of the Jurassic era.

 

Defining Public Goods: Craftsmanship

March 16, 2012 by · Comments Off on Defining Public Goods: Craftsmanship 

I’ve always admired the works of a craftsman, and I definitely feel that their skill as an artisan can somehow be reflected in the Compendium. But can craftsmanship really be considered as a public good? I turn to the Heritage Crafts Association, advocacy body for traditional heritage crafts for some answers. There I find an article by Professor Ewan Clayton, who explains all that I am unable to convey in words.

He talks about the importance of heritage crafts and that “craftsmanship have an interesting relationship to time” the embodied wisdom from the craftsman of a time is reflected in the artefact created, the interaction or activity that may involve the artefact, becomes a cultural resource.

He also mentions the focus in safeguarding traditional craftsmanship should not be made to preserve craft objects but to create conditions to encourage artisans to continue their practice and to transmit their skills and knowledge to others.

I also stumbled upon Richard Sennett’s book titled Craftsman, which mentions how medieval workshops provided a communal atmosphere and a social space, that bound people together forming a community of masters and apprentices.

Both Professor Ewan Clayton and Richard Sennett made insightful points about craftsmanship in the past and in our current lifestyles, it was also a sad reminder of craftsmanship that have become so rare and at risk of being lost forever that it made me want to learn more about them.

I wrap up this post with a quote from Professor Ewan Clayton’s article “So this intangible cultural inheritance that crafts carry is not only about our past – it’s about the vision of what it means to be human. It’s about now, and its about our future as well.”

Visual mind map about craftsmanship.

Animation Experiment #2 – Origami Crane

March 14, 2012 by · Comments Off on Animation Experiment #2 – Origami Crane 

The folding paper piece was quite quick and simple to animate, so the next one to experiment with for the Compendium needed to be a bit more challenging. A self folding origami crane. For those who are familiar with folding the crane, you’ll know that the crane have symmetrical folds ; so the real challenge here was working out how to make the paper flip over to carry out the repeated folds once one side completed the necessary step. My first attempt in solving this issue became too complicated and confusing, that I had to stop animating and go back to the drawing board to revise the storyboard.

Storyboard for self folding origami crane.

Following the new storyboard the animation progressed at a good pace at the start but towards the end I wasn’t consistent with the number of key frames so it may look like the crane got impatient and hastily folded itself during the last few seconds. Despite the frames per second, I achieved the main goal of animating a self folding origami crane! But to maintain the consistency of frames, I am going to need to devise a time sheet to go along with the storyboard.

Animating in progress.

Screen captures of the self folding origami crane animation experiment.

 

Defining Public Goods: Communication

March 7, 2012 by · Comments Off on Defining Public Goods: Communication 

Branching out from the idea of social transactions; mentioned in a previous post about Stefan’s reunion over the holidays, led me to the topic of communication as a public good. How do we carry out these social transactions? Why is it so important to convey our thoughts and opinions to others and how will this result as a public good?

Communication fits the description of being both non-rival and non-excludable; words used from an economic point of view to define what a public good is. Thanks to conventional methods and modern technology, sharing ideas and thoughts have become widely available. But the point I am trying to make here is how we use these ‘props’ to communicate and share information.

The internet itself is not a public good, rather the communication and information functions it provides is. As a result the internet has given opportunities to create online communities that allow social connectivity of diverse groups, sharing information and knowledge that led to the creation of open source applications.

Taking these thoughts and ideas for the Compendium, I illustrated and brainstormed examples of our methods of communication through traditions; stories of experiences, songs, and visuals. Also thinking about the different outcomes created from the act of communicating such as social groups and communities linked through common interests, open source materials, data and information.

Visual mind map about communication as a public good.

Simply by a Push of a Button

March 5, 2012 by · Comments Off on Simply by a Push of a Button 

Whilst researching animation techniques for the Compendium of Public Goods, I came across many innovative and inspirational animations and thought it would be a good idea to share my findings through a series of posts.

Without further ado, I present SNASK; a stop motion animation created by Mike Crozier, an inspiration for my first animation experiment Folding Paper. The SNASK animation consists of clever transitions between different colourful patterned papers and eventually forming a box within a box, which changes into a TV and then ending the animation with the TV sinking into the desk. The whole animation was compiled from a total of 1846 photos!

 

SNASK from Mike Crozier on Vimeo.

 

Coffee Time by Wan-Tzu is an adaptation of Mike’s work, using SNASK as a template to learn and practice stop motion techniques. The video was a recreation of effects used in SNASK but given a storyline that reflected the creators love for coffee. I really liked the smoothness of the coffee machine interface, and the use of wool to represent the coffee, very clever!

Coffee Time from wan-tzu on Vimeo.

Animation Experiment #1 – Folding Paper

March 2, 2012 by · 1 Comment 

Having spent some time researching about animation techniques for the Compendium, I was nudged to move away from my desk and start experimenting with animation on the other side of the studio. There, I was greeted with a green screen; a roll of thick green paper which Alice had heaved up the many flights of stairs and hung up ready to go. The camera positioned and set in place hooked up to the laptop; this marks the beginning of the animation experiments that I’ve been looking forward to.

Storyboard for the simple folding paper animation.

My first experiment! ‘Folding paper’. I began by making quick sketches of the key frames with the help of a prototype of the subject to work out its movements. Using stop motion and following my storyboard, this paper will fold itself.This is so much fun!

Screen captures of my folding paper animation experiment.