Sutton Grapevine

November 3, 2008 by · 3 Comments 

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Sutton Grapevine explores issues of place and identity in and around the village of Sutton-in-the-Isle, Cambridgeshire, focusing on the unique context of Sutton, its location in the Fens, the rapid development of the village, it’s rich history and the complex mix of it’s multiple communities past, present and future.

It draws inspiration from storytelling’s historical context: the telling and retelling of folktales as they travel between villages or continents, the sociable storytelling in the pub or around the living room fireside, the broadcasting of stories via radio and books. The project collects and shares stories with the local community through a series of events, online media and sociable listening experiences.

Sutton Grapevine proposes a kind of template for using hybrid online and offline experiences in rural communities where there is a lack of “permanently available shared cultural spaces”. Spanning the technological and tangible  we aim to bridge virtual and physical spaces in compelling and innovative ways.
http://suttongrapevine.org
Follow suttongrapevine on Twitter

Team: Alice Angus, Dia Batal, Giles Lane, Karen Martin & Orlagh Woods.

Commissioned by ADeC.
Funded by Arts Council England East.

Topographies & Tales

November 3, 2008 by · 2 Comments 

Topographies & Tales is about the relationship between people, language, identity and place, revealing personal stories against the larger picture of how our concept of space and environment is shaped by “belonging” and “nationhood”, and how boundaries, barriers and borders come to be formed.

It has included short films, essays, nine Diffusion eBooks, a Creative Lab in London and events in Dawson City, Canada and is underpinning a new body of work exploring peoples relationship to water called At The Waters Edge.

Topographies and Tales is based around a body of work that Alice Angus has been creating in collaboration with Joyce Majiski exploring the perceptions of landscape and of the North.  It is driven by interests in ideas of proximity and remoteness, technology and presence, and the concept of ‘wilderness’ against the lived experience of a place. The works are a personal exploration of the intimate way people form relationships with their environments. They are underpinned by an exploration of how the technologies of travel and communication impact on a sense of time, from the coming of the railroad to the ‘new’ world of data and communications: our perceptions of geography are affected not just by knowledge, but by the way it is mediated. Beginning in the winter of 2001 Alice took the railroad across Canada, from east to west, against the historic flow, creating the film, Near Real Time. Then, in 2003, Alice participated in the first Parks Canada residency in Ivvavik National Park in the Northern Yukon. She began a collaboration there with guide Joyce Majiski which took them to Glenmore Lodge in the Cairngorms, Scotland in 2004 and Klondike Institute for Art and Culture in Dawson City, Canada in 2005 for their short film Topographies and Tales 2009.

Films:

Topographies and Tales 2009 (12.52 min)
Topographies and Tales, 2009 (excerpts 5.30min)

Using music, oral recordings, drawing, animation and storytelling to playfully unearth local and personal stories, memories and myths against a picture of how concepts of space and environment are shaped by ideas of belonging and home. A personal exploration of the intimate way people form relationships with their environments combining animation and live documentary footage, Topographies and Tales takes a meandering journey through the myths and perceptions the filmmakers encountered on their journeys in the west of Scotland and the Yukon.

Near Real Time: Sketch of a Journey, 2002 (4min)
In the winter of 2001 Alice took the railroad across Canada, from east to west, against the historic flow.

Writings:
Near Real Time By Alice Angus, following the railroad East to West across Canada
Landscapes in Dialogue by Alice Angus, thoughts inspired by the Artists in the Park residency, Ivvavik National Park, Yukon

A Diffusion eBook series, Topographies and Tales, contains nine eBooks by Alice Angus and Joyce Majiski created as a result of the project.

At The Waters Edge with Joyce Majiski and Alice Angus
The first in a new a series of eBooks growing out of Topographies and Tales. At The Waters Edge are water based investigations exploring different perspectives of what it means to care for the environment and how it can affect the way in which water environments are managed and cared for.

Topographies and Tales website.

Team: Alice Angus, Giles Lane, Orlagh Woods (2004-09).

Urban Tapestries

November 3, 2008 by · Leave a Comment 

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Urban Tapestries (2002-04) was a ground-breaking project that investigated how the combination of geographic information systems (GIS) and mobile technologies (including ad-hoc WiFi) could enable people to map and share their knowledge and experience, stories and information – public authoring. The transdisciplinary team developing it wove together an action research process bridging programming, ethnography, visual arts, filmmaking, animation, product design, information architecture, concept design, rapid & paper prototyping and creative writing.

The project resulted in numerous events, publications, technologies as well as two public trials of the Urban Tapestries mobile platform for public authoring in December 2003 and June-July 2004.

Project Website

Team: Alice Angus, Daniel Angus, John Paul Bichard, Katrina Jungnickel, Giles Lane, Rachel Murphy, Roger Silverstone, Zoe Sujon and Nick West.

Partners & Collaborators: London School of Economics, Hewlett-Packard Research Laboratories, Orange, Ordnance Survey, France Telecom R&D UK.

Funded by Department of Trade & Industry, Arts Council England, Fondation Daniel Langlois

projects

May 9, 2008 by · 1 Comment 

Materializing Data, Embodying Climate Change 
Proboscis is a partner in a 3 year AHRC-funded research project in collaboration with Prof. Tom Corby (Central St Martins, UAL); Prof. George Roussos (Birkbeck UoL) & Dr Louise Sime (NERC British Antarctic Survey). Devising and exploring the potential for Empathic Encounters with complex interconnected climate data sets to make abstract data and concepts more meaningful and tangible to the general public.
Begun 2019 | Ongoing

Single Digital Presence
Proboscis was commissioned by the British Library to devise and facilitate a series of workshops with library users across the UK as part of a user-centred design engagement process for the Single Digital Presence project, exploring the needs and desires of public library users for digital services.
Begun & Completed 2018

City Of Refuge
A collaboration with the London School of Economics (Media & Communications) on a series of workshops with refugees and their local supporters in three cities: London, Athens & Berlin. The project sought to gain insights into experiences of migration in these three places and to examine the role of digital communication in the making of cities of refuge.
Begun 2018 | Completed 2019

UnBias
A collaboration with the University of Oxford (Human Centred Computing), Horizon Digital Economy Research Institute (Nottingham) & University of Edinburgh (Informatics) to devise a Fairness Toolkit exploring bias, trust & fairness in algorithms deployed in social media and other key platforms.
Begun 2016 | Completed 2018

TK Reite Notebooks
A collaboration with Professor James Leach (UWA/CNRS) working with local people in Reite village, Rai Coast Papua New Guinea to co-design new shareable ways to record and share their local environmental and cultural knowledge.
Begun 2015 | Ongoing

Creative Securities
A collaboration with Professor Lizzie Coles-Kemp (Information Security Group at Royal Holloway University of London) to document the grassroots-based security methods and tools the group has been developing as part of several research projects.
Begun 2016 | Completed 2018

Librarypress
Proboscis ran a series of free public “Pop Up Publishing” workshops in libraries in Brent, Islington and Hounslow for the Librarypress project (funded by ACE), introducing members of the public to bookleteer and the concept of “hybrid publishing on demand”. We also ran two one-day Professional Development Masterclasses for professional library staff from ten London Library services (Brent, Camden, Hackney, Harrow, Hounslow, Islington, Lambeth, Lewisham, Merton & Southwark).
Begun 2014 | Completed 2015

TBI Rehabilitation Tool
Proboscis consulted on strategies for engagement and user experience design for the Movement Science Research Group at Oxford Brookes University incorporating patient perspective into the development of a “Rehabilitation Tool” for survivors of Traumatic Brain Injury (TBI) to share data on their ongoing experiences of rehabilitation. Part of a Europe-wide research project, CENTER_TBI.
Begun & Completed 2014

the Periodical 
A monthly selection of one or more publications that have been created and shared on bookleteer were printed and posted to subscribers. It was an eclectic and often eccentric way of building a community of writers and readers around bookleteer and the Diffusion eBook format, inspired by 17th Century pamphleteering.
Begun 2012 | Completed 2015

Indigenous Public Authoring
A collaboration with Professor James Leach (UWA/CNRS) working with local people in Reite village, Rai Coast Papua New Guinea to co-design new shareable ways to record and share their local environmental and cultural knowledge.
Begun 2012 | Completed 2013

Hidden Families
A collaboration with ISG at Royal Holloway University of London, Freya Stang, NEPACS and Action for Prisoners Families to document and share the experiences of families visiting relatives in prison.
Begun 2012 | Completed 2013

Lifestreams
An Art + Industry commission as part of Anglia Ruskin University’s Visualise programme to work with Philips Research UK exploring new ways to engage people with biosensor data to promote wellbeing and healthy life choices.
Begun & Completed 2012

Pallion Ideas Exchange
A collaborative community co-design project in partnership with the Information Security Group at Royal Holloway University of London and Pallion Action Group in Sunderland to assist in creating a grassroots knowledge network.
Begun & Completed 2012

StoryWeir
A commission to create a site-specific artwork on Hive Beach, Dorset (on the “Jurassic Coast”) as part of the Cultural Olympiad connecting human time with geological time.
Begun 2011 | Completed 2012

Fabric Design
Experiments with drawing and digital printing of fabrics.
Begun 2010 | Ongoing

Public Goods Lab
Our in-house R&D creative technology initiative.
Begun 2011 | Completed 2012

Public Goods
Our programme of projects focusing on making and sharing tangible representations of the intangible things we value most about the places and communities we belong to, such as stories, skills, games, songs, techniques, memories, local lore and experiential knowledge of local environment and ecology.
Begun 2011 | Ongoing

Agencies of Engagement
A collaborative research project with CARET & Crucible at the University of Cambridge investigating groupwork and collaborative practices in the university community to support software development of a collaboration platform.
Begun & Completed 2011

City As Material
A series of one day events in London combining urban exploration and collaborative publishing with bookleteer. 5 collaborative eBooks published and 4 eBooks commissioned from invited guests : Tim Wright, Ben Eastop, Simon Pope & Alexandra Deschamps-Sonsino
View the eBooks here
Begun & Completed 2010

Safe Planet
A commission to co-design and develop the artistic identity for a major global awareness campaign about Persistent Organic Pollutants for the United Nations Environment Programme.
Begun & Completed 2010

Graffito
Proboscis is a creative partner in the Graffito project, supported by the Horizons Digital Economy Research Institute, developing a collaborative drawing platform for smartphones and tablets.
Begun & Completed 2010

As It Comes
A commission from the Lancaster Chamber of Commerce to create a series of artistic works by Alice Angus about the independent traders of Lancaster and the culture of local trade.
Begun & Completed 2010

Birmingham Total Place
A commission for the Birmingham Total Place project to document the experiences of families receiving “Early Intervention” from social services and to communicate this in a novel way to policymakers and senior management.
Begun & Completed 2010

bookleteer
Our new free web-based self-publishing service for creating & sharing Diffusion eBooks and StoryCubes.
Launched 2009 | Ongoing

With Our Ears to the Ground
A commission from Green Heart Partnership to engage with 4 different geographic communities in Hertfordshire and explore people’s ideas about community.
Begun 2009 | Completed 2010

DodoLab
Proboscis is continuing our collaboration with DodoLab (a project supported by University of Waterloo and the Musagetes Foundation) first initiated at the 5th World Environmental Education Congress in Montreal, Canada May 10th-14th 2009.
Begun 2009 | Completed 2012

Sensory Threads
Proboscis is developing a new mobile participatory sensing project with researchers from the Centre for Digital Music at Queen Mary University of London; Pervasive Computing Lab at Birkbeck College, Mixed Reality Lab at University of Nottingham; and the School of Management at University of Southampton.
Begun 2008 | Completed 2009

Sutton Grapevine
A commission by ADeC (Arts Development East Cambridgeshire) to create a space where local residents of Sutton-in-the-isle near Ely, new and longstanding, can have the room to explore place and identity through creative activity.
Begun 2008 | Completed 2009

Being In Common
Being in Common invites people to expand and alter their understanding of ‘common space’ and is inspired by the close connection between the histories of enclosure, surveying and gunpowder that coincide in Gunpowder Park. A commission by Haring Woods Associates / Landscape+Arts Network Services at Gunpowder Park as part of the Art of Common Space programme.
Begun 2008 | Completed 2009

Perception Peterborough
Proboscis was commissioned (with strategic consultants Haring Woods Associates) to develop the creative vision for the growth for the City of Peterborough, an ambitious £1bn development plan over the next 15-20 years. Through an anarchaeological investigation of the city, its environment and inhabitants, Proboscis devised and facilitated a series of workshops and distributable works that contributed to a major regeneration strategy.
Begun & Completed 2008

Lattice::Sydney
Proboscis was invited by the British Council to design a framework for a series of collaborations and residencies with organisations in East Asia, as part of their Creative Cities programme. Lattice is a framework for Proboscis to work collaboratively with different partners in the region to engage local communities in developing their own tools and techniques for public authoring, anarchaeology and cultures of listening. The initial project Lattice:Sydney is hosted by ICE (Information & Cultural Exchange) in Western Sydney during 2008.
Begun 2007 | Completed 2008

Experiencing Democracy
A week long Social Tapestries workshop with Year 4 students at the Jenny Hammond Primary School in Waltham Forest investigating children’s experiences of democracy and democratic behaviour. Developed and delivered with Loren Chasse.
Download the learning diary eBook (A4); final Group eBook (A4) and project report (A4)
Begun 2007 | Completed 2007

Snout
Snout was a Social Tapestries collaboration between inIVA, Proboscis and researchers from Birkbeck College exploring relationships between the body, community and the environment. It built on our previous collaboration on Feral Robots to investigate how data can be collected from environmental sensors as part of popular social and cultural activities. Two carnival costumes instrumented with environmental sensors were created and a mock carnival held in Shoreditch, east London in April 2007.
Begun 2006 | Completed 2007

Conversations and Connections
Proboscis collaborated on an 18 month Social Tapestries project with community development consultancy, Local Level and Havelock Independent Residents Organisation to explore how public authoring concepts and tools could be used by residents of a low income social housing neighbourhood (in Southall, West London) to map and share local knowledge leading to an improvement in services from the local authority and housing agency. The project was funded through an Innovations grant from the Democratic Engagement branch of the Electoral Policy Division of the Ministry of Justice.
Download the Evaluation Report
Begun 2005 | Completed 2007

Everyday Archaeology
A week long Social Tapestries workshop with Year 4 students at the Jenny Hammond Primary School in Waltham Forest exploring the local environment and the children’s relationship to it. Developed and delivered with Loren Chasse.
Download the Activity & Impact Report
Begun 2006 | Completed 2006

Robotic Feral Public Authoring
A Social Tapestries collaboration with Birkbeck College and Natalie Jeremijenko to adapt toy robots with GPS positioning, environmental sensors and wireless data upload to Urban Tapestries. The prototypes were built for and tested in London Fields with the help of local people, and presented publicly at the Science Museum London.
Download the Cultural Snapshot
Begun 2005 | Completed 2006

Topographies and Tales
Topographies & Tales is about the relationship between people, language, identity and place, revealing small local stories against the larger picture of how our concept of space and environment is shaped by “belonging” and “nationhood”, and how boundaries, barriers and borders come to be formed. Proboscis collaborated with and supported residencies in the UK for two artists to create new works with us – Joyce Majiski (Canada) & Loren Chasse (USA).
Begun 2004 | Completed 2007

Social Tapestries
Social Tapestries was a research programme developing experimental uses of public authoring to demonstrate the social and cultural benefits of local knowledge sharing enabled by new mobile technologies. These playful and challenging experiments built upon the Urban Tapestries framework and software platform developed by Proboscis and its partners. Through collaborations and partnerships with other civil society organisations we addressed education, social housing, community arts and local government. Projects include: Experiencing Democracy, SnoutConversations and ConnectionsEveryday ArchaeologySt Marks and Robotic Feral Public Authoring.
Begun 2004 | Completed 2009

Navigating History
A collaboration with curator Deborah Smith commissioning 11 artists’ projects in local libraries and local history collections in the South East region of England. This unique project built on the Topologies research and created dynamic new relationships between local people, the artworks and the collections.
Begun 2003 | Completed 2005

Urban Tapestries
Proboscis created and developed this groundbreaking project exploring mobile technologies, mapping and public authoring  in partnership with the London School of Economics, Hewlett Packard Research Labs and Orange with Ordnance Survey and France Telecom R&D. The initial prototype (for PDA and WiFi) had a public trial in London in December 2003, the second prototype (for Symbian mobile phone and GPRS) was given a field trial in June 2004.
Download the Report: Public Authoring, Space & Mobility
Begun 2002 | Completed 2004

StoryCubes
StoryCubes are a tactile thinking and storytelling tool for exploring relationships and narratives. Each face of the cube can illustrate or describe an idea, a thing or an action, placed together it is possible to build up multiple narratives or explore the relationships between them in a novel three-dimensional way. StoryCubes are part of the Diffusion Shareables concept and can be created using the Diffusion Generator, as well as purchased as packs for creative projects, brainstorming and workshops. Proboscis also offers a personalised StoryCube printing service.
Begun 2002 | Ongoing

Landscape and Identity; Language and Territory
Liquid Geography questioned and explored contemporary perceptions of geography, territory and landscape, at a point in time when understandings of place and space are being redefined. The initial strand of this research was Landscape & Identity; Language & Territory, a collaboration between Proboscis, MEDIA@LSE and inIVA. Two Creative Labs will be held on March 22nd and June 14th 2002 exploring how new technologies can be used in innovative ways to transform our knowledge of other societies and cultures and act as enabling tools providing a catalyst for the development of new ideas. A series of DIFFUSION eBooks were commissioned as pilots for future experiments in knowledge creation and dissemination.
Begun 2001 | Completed 2002

Sonic Geographies
Sonic Geographies takes sound as the entry point for excavating and mapping urban experience and invisible infrastructures of the city. A series of experiments and sketches were developed that operated as maps and journeys but also as highly personal renderings of sonic experience – sounds of the personal world in conversation with sounds of the city.
Begun 2002 | Completed 2003

Private Reveries, Public Spaces
Proboscis commissioned 14 proposals from leading artists and designers addressing the theme of converging media technologies (internet, radio, interactive television, wireless telecommunications etc) and their social and cultural impact on the shifting relationship between private and public spaces. Three of the proposals were selected by a panel of judges to be developed into ‘conceptual prototypes’ for presentation to the public, peers, academia and industry as online demonstrations and at an event at the London School of Economics on June 25th 2002.
Begun 2001 | Completed 2002

Peer2Peer
Peer2Peer was an informal network of people interested in developing collaborations and practical solutions for potential partnerships across the arts, industry and academia. The Network consists of individual artists and designers and people from academia, industry, public funding agencies, private foundations and government. Proboscis initiated the network and hosted a number of meetings and events in partnership with the LSE, RCA, Iniva and others.
Begun 2001 | Completed 2003

SoMa – Social Matrices
In 1999/2000 Proboscis began to re-orient itself as a creative studio with a strong emphasis on research. Over the next 18 months we developed close partnerships with Professor Roger Silverstone at the London School of Economics and the School of Communications at the Royal College of Art. Our collaborative research programme, SoMa was launched in April 2001 as a ‘think tank for culture’ – a think, make and do environment for transdisciplinary collaborations.
Begun 2001 | Completed 2006

Mapping Perception
A collaboration between Giles Lane, curator and producer, Andrew Kötting, the acclaimed director of This Filthy Earth,Gallivant and Smart Alek, and Mark Lythgoe, neurophysiologist at the Institute of Child Health, London.
The project looked at the perceptions of impaired brain function to further understand the mind and body interaction and our relationship with its abnormality. It made visible connections between scientific and artistic explorations of the human condition, probing the thin membrane between the able and the disabled.
Begun 1998 | Completed 2002.

Diffusion
Diffusion is a downloadable hybrid digital/material book format, developed by Proboscis in 1999/2000. Since the publication of the first series of Diffusion eBooks, Performance Notations, in September 2000, Proboscis has continued to use the format for commissioning new creative publications, as well as adapting and developing the format for uses in other fields and projects. The design schematics were first published in 2002, and since 2003 Proboscis has been developing the Diffusion Generator – an online application allowing people without design skills to publish Diffusion eBooks of their own.
Begun 1999 | Ongoing

Topologies
Topologies was a research and feasibility study to investigate creating an initiative which could challenge existing definitions of public art. By commissioning and disseminating public artworks through the UK Public Library system, and using visual, aural and tactile media to investigate and represent abstract spaces and concepts, the works would form part of a wider attempt to broaden the audience for contemporary conceptual artwork. Topologies aimed to change both the context and the way in which people encounter art, aiming to introduce concepts of process-based art practices (as distinct from object-based works) to diverse and new audiences, and move the experience of encountering public (or conceptual) art away from a ‘viewer’ experience to that of a user.
The Research Report is available to download as a PDF file here.
Begun 1999 | Completed 2000

COIL journal of the moving image
Proboscis’ founding project, COIL was a 10 issue experimental publication that explored the practice of, and commissioned, artists film, moving image and new media works between 1995 and 2000. Over 140 artists, writers and others were published in the journal.
Begun 1994 | Completed 2000

StoryCubes

May 9, 2008 by · 9 Comments 

*** Buy Packs of Blank StoryCubes ***

What Are StoryCubes?
StoryCubes are a tactile tool for thinking, storymaking and telling that are fantastic for exploring relationships and narratives. Each of the six sides can illustrate or describe an idea, a thing or an action – placed together it is possible to build up multiple narratives or explore the relationships between them in three-dimensions. StoryCubes can be folded in two different ways, giving each cube twelve possible faces – and thus two different ways of telling a story, interior and exterior, to reveal different perspectives and make new connections and associations.

Visit our new website for more ideas, uses and case studies: storycubes.net or read our handy guide below :

Multiple sizes : Proboscis has recently introduced a new medium size StoryCube (82x82x82mm) to complement the original size (55x55x55mm) and our custom exhibition size (228x228x228mm). The small and medium sizes are available both a blank cubes to buy and as templates in bookleteer for creating personalised cubes. The exhibition size cubes can be ordered as custom items – please contact us for more information.

Buy Packs of Blank StoryCubes
You can buy packs of blank StoryCubes from our online store from £24.99 (Original size 48 cubes, UK delivery) and £29.99 (Medium size 27cubes, UK delivery). The cubes are professionally manufactured using FSC-approved sustainable card stocks.

Personalised StoryCubes

*** design your own Print On Demand StoryCubes with bookleteer ***

Users of Proboscis’ free bookleteer service can design their own StoryCubes and print them out at home (or work) on standard paper or card. Alternatively you can use our Short Run printing service to order professionally printed and die-cut cubes on 300 micron FSC-approved card. Minimum print run of 50 copies per StoryCube design and minimum order of 250 printed cubes. Join bookleteer today for free and create your own StoryCubes (and Diffusion eBooks).

Some ideas for using StoryCubes

  • as a brainstorming tool to help people share ideas in workshops, conferences and creative labs
  • as an evaluation tool to build up multi layered and multi faceted responses to an event (conference, workshop, performance etc)
  • as mnemonic devices helping participants recall activities and outcomes of workshops and mentoring sessions
  • in school projects to help students collaborate on group work, enhance negotiation and debating skills and develop tactile and spatial construction skills
  • in community projects for intergenerational work – helping people see each others’ perspectives on shared issues
  • with young children: make your own alphabet and number cubes or create StoryCubes with photos of friends and family to assist recognition and memory skills
  • for storytelling games – where each participant adds elements to their cube and take turns in telling a story with them
  • for storyboarding: to help organise storylines for writing, animations or films
  • for urban gaming: use StoryCubes as props in urban game scenarios.
  • Get more ideas, suggestions and case studies from our new website : storycubes.net

StoryCube Design Services
Proboscis offers several design services for StoryCubes. Please contact us for pricing options.

  • StoryCube Packs for Conferences & Workshops: for organisers to distribute to delegates as an evaluation tool, or to stimulate discussion and debate. Proboscis will design and produce a pack containing StoryCubes and customised handouts for distribution to delegates.
  • Workshop Facilitation: Proboscis can facilitate StoryCube workshops at conferences and events for brainstorming, discussion and evaluation sessions. Proboscis will design and provide custom handouts for delegates, all the necessary StoryCubes and will facilitate the workshops themselves. In addition we will document and evaluate the workshop as part of the service.
  • Custom Printed StoryCubes: Proboscis can design and manufacture individually designed StoryCubes – e.g. as give-aways for events, objects for urban gaming experiences, marketing campaigns or other projects – for single or double-sided cubes with as many different StoryCube designs as you like (minimum order 250 StoryCubes). You can design your own StoryCubes using our bookleteer service and order them to be printed on digitally printed and de-cut card. See above for sample costs.
  • Licensing: For customised designs and volume ordering (such as museum education programmes, workshops etc) the StoryCube design may be licensed to take advantage of local manufacturing economies.

Download our Design Services Leaflet (PDF 1Mb) or visit our Online Store

StoryCubes Resources

StoryCubes Workshop – iHuman Youth Society

April 6, 2008 by · 1 Comment 

Giles Lane and Orlagh Woods ran a StoryCube Workshop for street youth in partnership with the University of Alberta and iHuman Youth Society in Edmonton, Alberta Canada on April 4th. 
http://ihuman.org/ | http://www.ualberta.ca/ | http://www.spaceandculture.org/

Endless Landscape Magnets

November 20, 2006 by · 5 Comments 

The Endless Landscape, polyorama or myriorama (meaning ‘many views’) was a popular 18th and 19th century storytelling game also known as a tableau polyoptique. It consists a series of paintings of fragments of a panorama that can be arranged in billions of combinations to form a continuous landscape for creating stories – each card extending, adding to or changing the narrative. A neverending journey of imaginary landscapes.

Proboscis’ first Endless Landscape, by Alice Angus, depicts 21 fragments of a panorama based on London and was part of Social Tapestries – a 5 year project about mapping and sharing knowledge, storytelling and public authoring using cutting edge mobile and internet technologies and revisiting traditional paper based methods. The flow of ideas from Social Tapestries has increasingly emphasised the importance of storytelling and narrative as a living, everyday process that underpins how people co-create and inhabit culture and society. Part fact and part fiction, the Endless Landscape alters geography and connects events across the timeline of history. Its panoramas are littered with improbable landscapes, curiosities, ghostly evocations, historical anomalies and architectural conundrums.


Set of 18 Magnets – Price £25.00 – Buy Online

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